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Allow SDL2 to be used for GTK3 builds

Open jobbautista9 opened this issue 3 years ago • 1 comments

Currently you're stuck with ALSA, PulseAudio, and JACK as options for sound backends when using the gtk3 version. I think the sound code for GTK3 should be replaced with one that uses SDL2 instead, which supports more sound backends like sndio.

jobbautista9 avatar Sep 09 '22 03:09 jobbautista9

Hi, thanks for taking interest. Lots of very questionable implementation choices in this project comes from me wanting to explore various APIs back then (otherwise why the hell should this have a horribly written custom D3D9/OpenGLES rendering engine for fmdsp??). I can't say when it will be implemented, but I do agree that having a SDL audio backend should be better.

myon98 avatar Sep 09 '22 09:09 myon98