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Call BringToFront for (edit) in SetVisible

Open AhmadMansy opened this issue 3 years ago • 0 comments

Sometimes on unity's side when gameObject is disabled SetVisible(false) is called OnDisable, but when the gameObject is activated again and SetVisible(true) is called the text remains hidden. BringToFront has to be called for the (EditText) view.

AhmadMansy avatar Nov 28 '22 19:11 AhmadMansy