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Bringing stable diffusion models to web browsers. Everything runs inside the browser with no server support.

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![screenshot 2023-03-17 at 5 30 24 PM](https://user-images.githubusercontent.com/37054916/225854857-79a21f80-5c96-4157-ae28-be30c6af66aa.png) Find an error initializing the WebGPU device OperationError: Required limit (1073741824) is greater than the supported limit (268435456). - While validating maxBufferSize -...

After clicking Generate, there is this message: > "Cannot fetch https://huggingface.co/mlc-ai/web-sd/resolve/main/web-sd-shards-v1-5/ndarray-cache.json > Generate error, TypeError: Cannot read properties of undefined (reading 'records')" Any idea why ?

First, this is extremely cool. Second: I note that there are [an absolute ton](https://civitai.com/) of models derived from Stable Diffusion around. Depending on your device, you might be able to...

When I tried to build the model on my Mac, I got an error: ``` python3 build.py Automatically configuring target: metal -keys=metal,gpu -max_function_args=31 -max_num_threads=256 -max_shared_memory_per_block=32768 -max_threads_per_block=1024 -thread_warp_size=32 Load cached module...

Firstly, I'd like to express my admiration for the remarkable work done on this project. The advancements and capabilities it offers are truly impressive. I've been diligently following the provided...

File web_stable_diffusion/trace/model_trace.py", line 98, in vae_to_image assert len(mod.functions) == 1 AssertionError my enviroment is mlc-ai-nightly-0.12.dev1246, pytorch2.0.0. Since I can't use pip3 install mlc-ai-nightly -f https://mlc.ai/wheels to install mlc-ai directory, so...

Excited to see support for Stable Diffusion v2.1 in https://github.com/mlc-ai/web-stable-diffusion/pull/29. As I don't have the hardware to build this, would it be possible to run the GitHub Action to create...

Please try this out at https://jchris.github.io/web-stable-diffusion/ It adds the history below the generative UI. All data stays local, but in the future I want to add the ability for users...

The ["shader-f16" extension](https://gpuweb.github.io/gpuweb/wgsl/#extension-f16) is available on Mac (check https://webgpureport.org) and is coming to Windows soon (for now it can be enabled with `--enable-dawn-features=use_dxc`). It would be nice to incorporate it...