Mister-Input-Maps
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Pre-configured input maps for MiSTer FPGA
Mister Input Maps
Pre-configured input maps for MiSTer FPGA
This is a collection of input mappings for common controllers.
It enables use of controllers out of the box without mapping.
If the default mapping is not to your liking, feel free to re-map the controller.
All .map files must reside in /media/fat/config/inputs/*.map without sub-directories
Methodology
Menu/OSD: Home button or Down + Start for controllers without home button
OK: Microsoft = A, Nintendo = A (in the process of changing to B), Playstation = X
This needs testing as it may not work for 8BitDo controllers that emulate PS/Xbox controllers
Back: Microsoft = B, Nintendo = B, Playstation = O
Joystick Mapping
4 5 6 Y X L
1 2 3 B A R
Coin = Select
Start = Start
Menu/OSD = Home/PS/Guide or Down + Start
Arcade Game Controller Mapping (Arcade_Inputs folder)
Select = Coin
Start = Start
Pause = L/L2 (or not mapped if controller is out of buttons)
Start 2P Game (this is choosing 1P or 2P game, NOT 2P start) = R/R2 (none of these games use more than 2 buttons)
Notes:
1) Controllers with fewer than 8 buttons may have Pause and Start 2P Game mapped to L1 and R1
2) Start 2P Game is NOT 2P Start. It's meant for older arcade games that had 1 set of controls but allowed for alternating 2 player gameplay. Don't get it twisted.
Left analog stick is mapped to left dpad so either can be used in any game
Right analog stick is mapped for twin stick shooters
1 button games:
<=3 button 4 button 6 button
- - - -
- -
1 - - 1 1 - -
2/3 button games:
<=3 button 4 button 6 button
- - - -
1 3
1 2 3 2 1 2 3
4 button games:
4 button 6 button (slanted diamond pattern on most 6 button pads)
4 1 4 -
1 3
2 2 3 -
6 button games:
4 button (2 shoulder) 4 button (4 shoulder) 6 button
6 (R2)
3 (L) 6 (R) 3 (R1)
2 2 1 2 3
1 5 1 5
4 4 4 5 6
Limitations
Several 8BitDo controllers share the same vendor ID and part ID (VID:PID = 045e:028e)
These are named appropriately in the repository but may need to be renamed