Michael Ferguson
Michael Ferguson
+1, as long as docs also get updated (although, I'm not even sure where the docs are anymore...)
@isucan I'm also seeing something like this, but I think the actual cause of the problem is a bit different than @bit-pirate conclusion: basically once you insert an object, it...
@adolfo-rt Regardless of the ray tracing, when you put a collision object or attached object into the scene, it should clear out the octomap in that region
I think this is a @SteveMacenski question - I can certainly do a release - but he's more in tune with what is going on in ROS2 navigation and so...
The jade&later version is a complete rewrite, since the underlying c-based mongo driver stopped being part of the ubuntu release in 14.10. Unfortunately, I think nobody has managed to come...
I see there is some discussion of this in a ticket as well - but I just want to note that a PR of this size/scale should really target Rolling...
Another thought: it appears that a number of the changes are basically just linting - I would actually suggest to create a standalone PR that is just linting changes (because...
So I just scanned this issue - not digging super deep - but I'm going to to note it looks like you are using the "image_proc" node in ROS2 -...
I'm not sure why there is a "return result" in any of those cases - I would think we should iterate through all the parameter settings by completing the for...
Looks like fix is merged to Rolling, backports in progress