MonoDevelop.MSBuildEditor
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Improved MSBuild editing support
Use the actual MSBuild parser for parsing imports. Should continue to use the MD one for the current file as it's more robust with files that are being edited.
# Description When using the Uno Sdk users are reporting seeing the squiggle on common items and properties that would not be defined by Uno but are part of the...
# Description Currently the Uno.Sdk provides a schema that includes a number of custom Properties as well as item types that are used by Uno. This exposes an issue however...
I love the idea, and jumped the gun when I read the devblogs page. https://devblogs.microsoft.com/visualstudio/experimental-msbuild-editor/ But, sadly the performance opening a csproj made me disable the extension (for now). Its...
Fix #233
Fix #233
In the `Directory.Packages.props` file, I have a the following   In both cases `PackageVersion` and `GlobalPackageReference` the `PrivateAssets` and `IncludeAssets` are showing a yellow underline and the following warning...
When an MSBuild file was open when the solution was closed, VS automatically reopens it when the solution is loaded again. This can fail with the following error: ``` An...

If the caret is not at the end of the word, it completes the remainder of the word (unlike C#):  Not sure if this is the desired behavior. Maybe...
Pressing Backslash here should commit:  so the buffer contains `InformatiX\`, but currently completion stays open and the buffer gets `Inf\`