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One way to find the Tiles

Open Dariosky-01 opened this issue 4 years ago • 0 comments

I think Foundry definitely needs an internal editor to edit the Tiles without using other software, this will surely be very simple in the future after some Joe Smo changes if they are accepted, they will be useful and easy to add other things, but currently a small simple change and fast could reduce editing times, for example by avoiding opening the FCEUX software to search for the position of the Tiles while the game is running.

My idea was to add some information inside the objects window (where you can see the Tiles) and make dynamic info appear under this window (with a status bar) useful for finding the Tiles pointed with the pointer inside the window and that they change by scrolling the pointer in the different areas of the screen contain them, this very useful info of the open level could help to open a software like YY-CHR to go immediately to find the image we need to modify it.

Doing all this obviously I would avoid going to open FCEUX, it would be enough for me to just have Foundry open and opening YY-CHR with the useful info allows me to find immediately what I could look for.

I hope someone can work on it soon, I imagined that in a beta version it could be easy to add, it doesn't seem so difficult to imagine the system of operation, I don't know how to do it but surely for someone good it would be a joke.

Dariosky-01 avatar Sep 20 '21 15:09 Dariosky-01