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ERROR: 0:5: '' : cannot evaluate offset into the vector

Open paulthomson opened this issue 8 years ago • 1 comments

[Shaders, screenshots, error log, etc.] [ZIP]

variant_14_reduced_216_simplified.frag:

#version 440

void triangle(int x)
{
    mat4x3(1.0)[x][2];
}

Compile error log:

ERROR: 0:5: '' : cannot evaluate offset into the vector

paulthomson avatar Nov 21 '16 12:11 paulthomson

Reported: https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/703555

paulthomson avatar Nov 21 '16 12:11 paulthomson