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Configuration variables and consoles for games in Rust. An alternative to inline_tweak / const-tweaker with different tradeoffs.

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When RecWars console works sanely or RustCycles supports WASM, add a heading "Try it out" right before usage that explains how to open the console and which cvars to try...

Switch to a hashmap or trie for storing the strings, the generated match is huge: `cargo llvm-lines`: ``` Lines Copies Function name ----- ------ ------------- 119771 (100%) 4182 (100%) (TOTAL)...

bug
enhancement

Aliases would allow users to save typing and one cvar could have multiple names for users coming from different engines used to different names.

enhancement

- Built-in - help, cvarlist, search/find/apropos, cmdlist ... - User-defined - just call a hook function and that returns true if handled? Would be nice to be a bit more...

enhancement

- `cvars_structs! {}` to allow defining whole structs that contain each other - Useful for configuring multiple weapons/vehicles/items/etc that have the same fields - rec-wars does it manually atm.

enhancement

- [ ] Tab - autocompletion if unambiguous, print possibilities if ambiguous - [ ] Write text, up arrow -> search history only for items starting with the text -...

enhancement
good first issue

Should warn, not error if not

enhancement
good first issue

Check for: - [ ] dead links - [x] FIXMEs - [ ] typos?

enhancement

Seems to do something very similar, compare features and compile times

note