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Notifications system in OpenGl for cocos2d

/*

  • CCNotifications
  • Copyright (c) 2010 ForzeField Studios S.L.
  • http://forzefield.com
  • Permission is hereby granted, free of charge, to any person obtaining a copy
  • of this software and associated documentation files (the "Software"), to deal
  • in the Software without restriction, including without limitation the rights
  • to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  • copies of the Software, and to permit persons to whom the Software is
  • furnished to do so, subject to the following conditions:
  • The above copyright notice and this permission notice shall be included in
  • all copies or substantial portions of the Software.
  • THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  • IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  • FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  • AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  • LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  • OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  • THE SOFTWARE.

*/

CCNotifications needs cocos2d to work. http://www.cocos2d-iphone.org

Please read this article to integrate CCNotifications in your game easily: http://www.cocos2d-iphone.org/archives/804

Forum discussion: http://www.cocos2d-iphone.org/forum/topic/5269

Source code: http://github.com/manucorporat/CCNotifications