Lucas Vilas-Bôas

Results 61 comments of Lucas Vilas-Bôas

Same problem with the [5.0.0_Marketplace.zip](https://github.com/microsoft/Microsoft-OpenXR-Unreal/releases/download/1.1.14/5.0.0_Marketplace.zip) version from https://github.com/microsoft/Microsoft-OpenXR-Unreal/releases/tag/1.1.14 ; **SO:** Windows 11 Home 21H2 22000.778; **Windows SDK:** Tried both 10.0.22621.1 (got WinRT errors w/ this version) and 10.0.18362.1 versions; **UE:**...

Hey @NXTler ! : ) I found a solution: The problem is that I didn't install the build tools for UWP apps 1. Open Visual Studio Installer. 2. Click Modify...

Pushed an experimental branch: https://github.com/lucoiso/UEAzSpeech/tree/experimental/MULTI-PLATFORM

Hi @Ishu07 ! : ) Can you try again and send me the log for iOS build? I've updated the iOS UPL file and disabled the Azure SDK logs for...

Hi @1165048017 ! :) I'll check this and try some adjustments. Did you try using this branch: https://github.com/lucoiso/UEAzSpeech/tree/experimental/MULTI-PLATFORM ? Can you test it? :)

Made new changes, can you try again? 👀

@1165048017 Disabled SDK logs for iOS, i think it's the same issue that was occurring for android, can you test it again? 😯 You can test using this branch: https://github.com/lucoiso/UEAzSpeech/tree/experimental/MULTI-PLATFORM...

That's great! Will check this soon. I'm currently unavailable because I moved to another country, but I'll get back to new implementations soon. :S

> @lucois: sorry, just to clarify, I was using TTS not STT in my test. oops! xD

@ocinon I can replicate this issue in UE5.1 but isn't occurring in UE4.27. When I package the project using UE5.1, it generates a Symbols folder containing only libUnreal.so, but UE4.27...