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YCSB written in C++ (for LevelDB, RocksDB, LMDB, WiredTiger, SQLite)

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For example, we can simulate real-world workloads by customizing the number of load arrivals for each time period like this: ![image](https://github.com/ls4154/YCSB-cpp/assets/32613835/f05ae9e1-b992-4795-9e28-dfd0017afe44)

> ### Key > > The minimum key size is 5 bytes (4 bytes for "user" + 1 byte for single digit like "0"). > Regarding key generation, it depends...