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[BUG, ERROR] Add "precision: 'lowp/mediump/highp'" to renderer

Open GenieRobot opened this issue 3 years ago • 1 comments

There is a memory allocation error that prevents materials / shaders being drawn on Apple devices and firefox browsers. Gets fixed when adding

precision: 'lowp'

or

precision: 'mediump'

or

precision: 'highp'

to the renderer definition.

GenieRobot avatar Mar 31 '22 16:03 GenieRobot

What pages are showing this error? I'll take a look, although I don't have any apple hardware.

looeee avatar Apr 11 '22 10:04 looeee

Closing as I believe this is an upstream error - if anyone else can reproduce this, please report it to three.js or Apple.

looeee avatar Sep 01 '22 10:09 looeee