lakulish
lakulish
@devil304 Yes, that is correct. The source (and the listener) must be in the range of at least one probe.
@devil304 Yes, `iplProbeBatchAddProbe` is the correct approach. Of course, we're open to suggestions for improved API around this functionality.
Yes, you should be able to use `iplProbeBatchLoad` to load a probe batch from a separate thread. However, note that you will still need to ensure that `iplSimulatorAddProbeBatch`, `iplSimulatorRemoveProbeBatch`, and...
@devil304 `iplSimulatorAddProbeBatch`/`iplSimulatorRemoveProbeBatch` write to a list of probe batches that is read by `iplSimulatorCommit`, so those should either be on the same thread (the way we currently do it) or...
@Qukkk Based on the video, you might be running into some sort of bug. Can you provide a minimal project that reproduces the issue? If not, can you provide more...
@GeorgeDubuque Can you provide a crash dump (.dmp) file for this crash? My first guess is that either the VOIPTalker is unable to access the occlusion plugin settings correctly, or...
@stamism3 We are unable to reproduce a crash in either baked or real-time reverb. Could you provide one or more of the following: - More details about your Steam Audio...
@ViniCortez The second crash looks like it's being caused by an invalid sampling rate. Can you provide more details (or a screenshot of) your Steam Audio settings? If you have...
@mitch-hannigan You're correct, you do need to call `iplSimulatorCommit` after calling `iplSourceAdd` or `iplSourceRemove`. I'll update the docs to clarify this.
@Kulgann This is a good idea, feel free to update the code in your project to only update params if they have changed. If you would like to contribute the...