kirides

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Atleast the waterfall looks like it is a Gothic-1 only issue Gothic 2, no additional textures, waterfall near Xardas ![image](https://user-images.githubusercontent.com/13602143/71545904-325a5900-2991-11ea-87bb-9e9f407d428f.png)

i just remembered that BGRARGBA is done automatically on "modern" Windows, if `IDXGIOutput5::DuplicateOutput1` is used with the requested image format. i'd like to close this issue, as most shouldn't need...

with microsoft deprecating more and more windows versions, i might not even go so far to disable the BGRA conversion, but rather allow the consumer to specify their own compatible...

I will update the game dataset and aswell as the max level once I get some time for it :)

i rebased the PR on the current main, now you can select levels up to 140. I also updated all the data to use the latest v12 data (previously v9)...

I'll rebase the changes once I get to a computer.

@Frostiae are the premium items broken on main currenty? checking the mark doesn't show them, neither are they visible at all. edit: i re-added rudimentary support for premium items back...

> > > Did you get any further on developing this? > > I'm interested in developing a language server for a language that's implemented in Go. Having a base...

@gebv in my current implementation, you could take `connectLanguageServer`s return value (the underlying `*jsonrpc2.Conn` and store that in your handler for further use. (if that works, haven't checked that)

I'd argue that just using `"type": "integer"` is a bad openapi spec and should be fixed to include appropriate `"format": "int64" / "decimal" / "int32"` etc. if this comes from...