Creature_WebGL
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Do you have any direction to use "setTintFill" to creature object in phaser 3
I want to change the color programmatically to game object . default function name is "setFillTint" (phaser3.24) . or any other way to change color of creature object? (just replace color to it)
do you have any suggestion the way to edit/add new function to doing this? (this function is very important to me, I have to make it success no matter what T_T)