Creature_Godot
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2D Skeletal Animation Creature Runtime for Godot Engine
In order to make a sprite flash white in Godot, you need to apply a shader. This is a common use case for when you want a player or enemy...
Godot Version: 3.1.1 Stable source (compiled with creaturegodot folder from creaturegodot3 folder) Everything works fine in the editor! It's an awesome product, Creature, and I really want to use it....
Is it possible to make a Creature Node inside Godot's 3D environment? I've made "beautiful" 3D background ... but I found out Creature Node can only be made inside the...
For example to play a different shoot/hack animation clip on the upper half of the body, while the bottom half is walking or running- ability to trigger two animations independently...
Godot version: 2.1.4 custom build. Bulding with plugin code-state in 30 abr 2016 for windows do a plugin that acts equally that your youtube video: https://www.youtube.com/watch?v=afSObHcj9O8 Building with plugin code-state...
Print to console is a very useful tool, but godot modules shouldn´t use that without developer permision because it "slow" execution of the project. There should be an option for...
Creature are unable to find json file in custom export template (WIN64 and probably all platforms)
I try to export your example of the "dino" with the custom windows templates with the creature module, and no mathers I pack all the files in executable, pck or...
It would be great if we could control bone rotation and ttranslation via scripting. That way the player could look in a specific direction (mouse cursor for example).
The Godot runtime repo hasn't been touched for many years at this point. It was somewhat problematic and not without its problems for the supported 3.X versions. Any chance of...