requirejs_optimizer
                                
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                                    requirejs_optimizer copied to clipboard
                            
                            
                            
                        A tool for optimizing Require.js modules using r.js under the asset pipeline.
RequirejsOptimizer
This library is no longer maintained.
R.js optimization to go with your require.js modules, all under the asset pipeline.
This lib is an extention to the functionality already provided by the asset pipeline. It takes the result of a full assets:precompile and applies the peformance benefits of optimization through R.js.
Installation
Add this line to your application's Gemfile:
gem 'requirejs_optimizer'
And then execute:
$ bundle
Or install it yourself as:
$ gem install requirejs_optimizer
Once the gem is installed, run the install generator:
$ rails g requirejs_optimizer:install
It'll ask you what your main module name should be, but will default to main if left blank.
This is referring to the file that will be the main entry point for doing your initial requires.
Once you've ran the install generator, you'll have the following directory/file additions:
app
↳ assets
   ↳ javascripts
      ↳ modules             # new
         ↳ README           # new
         ↳ main.js.coffee   # new
         ↳ require.build.js # new
require.build.js is the require.js project build file used by r.js.  Read more about this here.
For an example build file that contains all available options, check this out.
Usage
Note::This gem does not provide require.js for use in your app - you can get that here.
rake assets:precompile
This runs the normal rails assets:precompile cycle, then:
- Copies public/assetstotmp/assets
- Removes all existing digestified and gzipped files
- Runs the r.jsoptimization tool with the build file inapp/assets/javascripts/modules/require.build.js
- Re-digests all files
- Re-gzips all js/css files
- Writes a new manifest.ymlfile
- Copies the resulting build back to pubilc/assets
Quick rundown on require.js, require.build.js and folder structure
Given the following build file that lives under
app/assets/javascripts/modules/require.build.js:
({
    appDir:    "../../../../tmp/assets"
    , baseUrl: "./modules"
    , dir:     "../../../../tmp/assets/build"
    , name:    "main"
})
You should have your main require.js module live in app/assets/javascripts/modules/main.js(.coffee).
Given the following contents in main.js.coffee:
require ["one/foo", "two/bar"], (foo, bar) -> # ...
You should have two modules:
- app/assets/javascripts/modules/one/foo.js.coffee
- app/assets/javascripts/modules/two/bar.js.coffee
After running rake assets:precompile, modules foo and bar will be compiled into main.js
Javascript runtime
The rake task will use either node or rhino during optimization. By default, node will be used if found followed by rhino if java is available.
If you have a preference, set Rails.configuration.requirejs_optimizer_runtime to either :node or :rhino
If you're using rhino, you may use the configuration parameter Rails.configuration.requirejs_optimizer_java_opts to include java opts (like -Xmx) when invoking rhino.
Overriding the base folder name (by default called "modules")
RequirejsOptimizer.base_folder = "some_other_name"
You could place the above line into an initializer file called
config/initializers/requirejs_optimizer.rb
Then "some_other_name" is used in place of "modules" in all the above paths.
Contributing
- Fork it
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes with tests (git commit -am 'Added some feature')
- Push to the branch (git push origin my-new-feature)
- Create new Pull Request
Detailed topics
How it's modifying the environment
This lib does a few things to the environment on initialize:
- 
It adds all files under app/assets/javascripts/modulestoconfig.assets.precompile. The result is each file under this directory is compiled individually. This is done because R.js needs these files for dependency tracing on build layers.
- 
It turns off Sprockets' js and css compression via config.assets.compress = falsein favor of letting R.js run the assets through the compression mechanism defined in your build file (uglify by default, see here)
- 
It makes available a few rake tasks: rake requirejs # copy `public/assets` to `tmp` and perform the build, # then copy the build result back to `public/assets` rake requirejs:clean # remove the `tmp` build directory (`tmp/assets` by default) rake requirejs:nocopy # runs `requirejs`, just without the final # => `public/assets` step
- 
It extends assets:precompileby appending the actions of therequirejsrake task toassets:precompile:nondigest.Details... Overriding assets:precompile:nondigestin stead ofassets:precompileallows asset precompilation to happen on Heroku. It's not entirely clear why the former works and the latter doesn't.Also, if you want to run the vanilla assets:precompilewithout R.js optimization, this should do the trick:NO_RJS=true rake assets:precompile
Thanks to hawknewton and leachryanb for adding Rhino support for optimizing with R.js
