James Price

Results 76 comments of James Price

> IIRC, @shoaibkamil / @slomp did something like that for the D3D12 backend, but I don't know the details (or am misremembering). Not sure if it's something that could be...

> Any update on this? Nothing lately, but I expect to back working on this again soon.

> What's the status on this PR -- is activity likely to be resumed anytime soon? This PR should be ready for review and further testing by others, as it...

The WebGPU backend now passes all correctness tests except `correctness_isnan` on my macOS machine using Dawn native on an Intel GPU and an AMD GPU. ~There are a few failures...

Thanks for the review! I'll address the comments as soon as I can. > What OS(s) should we target for testing? I'm assuming maybe OSX and Linux-x64? I've been testing...

> I assume that both x86 and arm variants should work? I haven't got an Arm-based macbook to test on, but I have no reason to believe that it wouldn't...

> > JIT is not currently supported for wasm-32-wasmrt-webgpu. > > I assume this is still the case? Correct. > I presume we are probably going to need to do...

> What's the technical reason that we can't support WebGPU under the JIT? The WebGPU runtime code requires Emscripten when targeting WASM in order to translate calls to the native...

> Wait, so the WebGPU runtime code relies on Emscripten? Does this mean that (e.g.) Chrome has to have some of Emscripten baked into it to make this work? No,...

Right, I'm seeing the same thing for `generator_aot_gpu_only` on my machine (didn't test the other two). This definitely used to pass. I will set aside some time to investigate this...