Eventually
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stepper motor control
Hi Jonathan
I've been using "Eventually" to de-bouncing control inputs and to control a stepper motor, at present I'm doing the following:
To control stepper motor speed I'm using the following: mgr.addListener(new EvtTimeListener(0, true, (EvtAction)motorspeed)); //Pulse Stepper Motor
bool motorspeed() { //Pulse output to step motor if (motorstep == 0) { motorstep = 1; digitalWrite(8, HIGH); } else { motorstep = 0; digitalWrite(8, LOW); } return false; }
However the sketch is limiting the stepper motor speed compared to using #include <AccelStepper.h> and a while statement
Look forward to your comments
Thanks James stepperMotor_control.zip