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Integration with other lua environments

Open james-callahan opened this issue 7 years ago • 1 comments

Is there a way to provide your own socket connecting/reading/writing functionality? Or alternatively, a way to get the underlying file descriptor that needs to be waited on?

Thanks.

james-callahan avatar Mar 29 '18 06:03 james-callahan

No.

Is there anyone who can change stub.run() into Lua thread? Or integrate into Unity?

jinq0123 avatar Mar 30 '18 01:03 jinq0123