Jeff Campbell

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Hello, bumping this to see if there have been any updates on Entitas 2.0? I like the Entitas API and accompanying code generation, but this project seems inactive although very...

In terms of priority, this is definitely lower for me to implement at this time. If you can do some research and provide more detailed information on what's needed to...

> @jeffcampbellmakesgames I would like to work on this. > > Since I'm not an expert on this I would like to provide the wiki content here as a comment...

With the addition of blueprints a new component API was added for Entities for `Copy_ComponentName_`To that enables a developer to copy the members of an existing component to an entity...

Pulling this off of a milestone for now as some partial progress has been made, but I want to brainstorm this over further to come up with a better defined...

> If you want, I can create a PullRequest. Hi @TheHacky, if you'd like to fork the repo and create a test scene demonstrating this bug that will certainly make...

This might not work until the repository is public. Holding off on this until [v1.1.0](https://github.com/jeffcampbellmakesgames/unity-jtween/milestone/2) release.

Going to leave this around for a bit to gather up some more thought after the [v1.0.0](https://github.com/jeffcampbellmakesgames/unity-jtween/milestone/1) release and then break it up into separate issues, each attached to a...

Hi @slimshader . I'd make sure that the .Net Core 3.1 SDK is installed and that it can be found in your terminal path. See here for more info. https://github.com/jeffcampbellmakesgames/Genesis/wiki/FAQ#im-getting-an-error-that-the-dotnet-file-does-not-exist-or-that-instances-of-msbuild-could-be-detected...

Hi @laicasaane , I just wanted to give you a heads up that I did see this and will be following up this weekend to go through this and the...