increpare
increpare
Okay, let's try that (for the record, here's the code with the inserted event handlers - https://gist.github.com/increpare/928e5ee0919d7da56d11ba2ab2c022b7 ) Pressing F three times: Source/Main.hx:66: keydown Source/Main.hx:67: old fullscreen value is false...
Oho. Maybe it's related to hitting the maximize button on OSX having the same effect as going fullscreen? (At some point years ago macos changed the behaviour of the fullscreen...
With properties and the like this could get complicated...and people doing non-linear editing might be confused if they don't pop up...hmm...
agreed :)
the first :) (but yes, it would be trickier - you'd have to look ahead, and probably use weird heuristics and awkward and unsolvable edge-cases)
Hello, thanks for the report. I can't get the editor toolbar to wander too far from the level. I need some more information from you. Could you 1: give me...
Ok, I found the bug I think - just playing in the editor it looks like it's allocating screen space based on the number of raw sprites defined rather than...
Thanks for the report. Any console errors or the like when this happens? Thinking aloud to myself - I guess the best possibility here is to try upgrade the codemirror...
Ok timeouts, interesting! That's at least a well-defined behavioural issue. On my end working on speeding up the parser might help with it it (though it's already reasonably optimized). But...
having a glance at the code and commenting without checking what I'm saying is correct, in case it's of any help: ``` for (var i=0;i For this location (position index),...