iceBear67

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``` Internal Exception: net.minecraft.network.PacketEncoder$PacketTooLargeException: PacketTooLarge - PacketPlayOutSetSlot is 5000438. Max is 2097152 ``` And that means we can store ~2M data in one pdc, that's fully enough for many situations.

We will not work on this for this moment.

It seems most anvil maps enable gzip compression by default?