Ian MacLarty

Results 17 comments of Ian MacLarty

Thanks for the prompt response! Here are my settings: ![image](https://github.com/dotnet/vscode-csharp/assets/3203019/6dafaae1-87a8-4fb7-bafd-df89cfc2d26a) (I remember fiddling with these to try and fix the issue, so they might not've been these exact settings when...

Oh I spoke to soon - the issue just occurred again after I posted my response above. VSCode had been open in the background and when I switched back to...

Not sure if it's helpful, but here's another video of it occurring. I was doing my usual edit code / run in Unity iteration and then these false errors showed...

Oh sorry, didn't see your last post (that was quick!). Yes the errors codes start with CS (you can see some of them in the video above). I've tried waiting...

(excluding external packages it's around 60k loc)

@dibarbet I just emailed you the logs. Here's what it looked like for me: https://github.com/dotnet/vscode-csharp/assets/3203019/c14b5f31-20ad-46de-ae62-c5d59e17b657 Note that these errors occurred a few minutes after doing a git pull. The diff...

Why not just hit F5 after making a change though? Loading all files each frame is probably not going to be great for performance.

I still don't understand what's the issue with just pressing F5. To me this is preferable to since you can then control when the game restarts.