cesium-particle
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Visualize wind field(NC file) on Cesium
拖动地球时不隐藏风场,期望跟随地球一起转动,有思路解决吗?
The algorithm doesn't work well when you are near the 0º (greenwich meridian). When the zoom level is high (you are near the earth), and you are in a zone...
这是在正常情况下的截图:  现在移动相机视野,会出现一些粒子被裁剪的情况,如下截图:  如上截图,红色区域以上的屏幕像素的粒子像是被裁剪了一样 预期效果:粒子不被裁剪 个人思考:是不是和深度测试有关系呢,在[Wind-Field-Cesium](https://github.com/AlbertEjiestein/Wind-Field-Cesium)项目中也出现了这个现象 已尝试的几个失败方案: 1. 尝试修改[screenDraw.frag](https://github.com/hongfaqiu/cesium-particle/blob/master/packages/shader/glsl/screenDraw.frag)代码成如下: ```glsl uniform sampler2D trailsColorTexture; uniform sampler2D trailsDepthTexture; varying vec2 textureCoordinate; void main() { vec4 trailsColor = texture2D(trailsColorTexture, textureCoordinate); float trailsDepth...
``` this.viewer.scene.globe.baseColor = Cesium.Color.TRANSPARENT this.viewer.scene.globe.translucency.enabled = true this.viewer.scene.globe.undergroundColor = undefined ``` 您好,我想使得地球透明化设置,但是粒子显示会与其冲突,无法正常被显示出来 ,特别是 this.viewer.scene.globe.translucency.enabled = true,当我设置为false的时候可以,但是这样无法设置地球透明化
I want to apply cesium-particle in cesium version 115. When I upgrade the cesium version, an error occurs. Please tell me how to make it run normally on cesium 1.115....