KinectJesture
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Problem of compilation
Hello,
I am trying to use your software but i got 619 errors when i try to compile. I used this tutorial :
http://kinect.dashhacks.com/kinect-guides/2011/03/12/guide-installing-kinect-jesture-mac-os-x
I have errors : GL/glew.h not found, CV.h not found...
Any idea?
I am on xcode 4.2 and MacOsX 10.6.8
Hi.
I have errors : GL/glew.h not found, CV.h not found...
These files are openFrameworks files. So, please check if openFrameworks examples can compile and run it. I seems your openFrameworks environment has something error.
Ditchou, Which version of ofx are you using? I had the same errors, I was using the latest version of ofx. To fix it, I installed the last FAT version of ofx from the downloads archive on their site. It worked for me and compiled with no problems, I am also running xcode 4.2 but I am using OSX Lion (10.7.2)
I tested pre release v0.062 FAT version
I think i have the last version : http://www.openframeworks.cc/versions/preRelease_v0.07/of_preRelease_v007_osx.zip
Hey just wanted to know if any solution was ever found? I tried with the v0.062 FAT but it would not compile
hi, i want it too, anythin' new?
I am about to try this out ... Has anyone had any progress?
Just download this:http://www.openframeworks.cc/download/older.html pre release v0.062, copy the KinectJesture to: ../apps/examples/... I used Xcode 3.2.6 and it compiled fine.
I forked this and then built it on the latest.
I don't understand how we can be so close yet so far away, i am down to 3 errors and I'm a noob, someone here have any new info?