hadashiA
hadashiA
VContainer will continue to only for Unity. Recently, however, there have been cases where the nuget package is used together with Unity. For example, Cysharp products have a policy of...
https://docs.unity3d.com/ScriptReference/Build.IUnityLinkerProcessor.html Would this be a mechanical solution to the code strip?
In #367, open generic registers were merged. First of all, I accept the PR proposal as is, but there are some points I would like to reconsider. - Separate RegisterOpenGeneric...
`ISpanParsableParse` cannot be called because Guid is explicily implemented `ISpanParsable`. In #44, so we stopped generate it. However, It can call the `Guid.Parse` implementation by defining `class Proxy where T...
Building with Native AOT actually works for the most part. However, it seems that warnings occur because the compiler does not guarantee the operation. ``` /Users/s24061/dev/MemoryPack/src/MemoryPack.Core/bin/Release/net8.0/MemoryPack.Core.dll : warning IL2104: Assembly...
Currently, SourceGenerator targets most types of VContainer-linked aseembly, but the scope is too broad and wasteful. Perhaps it should only target types marked with `builder.Register` etc. If this change results...
refs: https://github.com/hadashiA/VYaml/pull/99#issuecomment-2131426015