google-signin-unity
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Google Sign-In API plugin for Unity game engine. Works with Android and iOS.
The README says "after switching to the iOS player, make sure to run the Play Services Resolver." The options under Assets > Play Services Resolver > iOS Resolver are: -...
I am getting this issue when I build my project to Xcode. `'GoogleSignIn/GIDSignIn.h' file not found` This is in the file GoogleSignIn.h on the line to import . I have...
I'm using Unity 2019.4.12f1 First, I checked my ClientID so much, at firebase console, Google API Credentials , and SigninSampleScript.cs all same. I know there is coufusing OAuth IDs at...
_This issue was automatically created by [Allstar](https://github.com/ossf/allstar/)._ **Security Policy Violation** Project is out of compliance with Binary Artifacts policy: binaries present in source code **Rule Description** Binary Artifacts are an...
Hi I have been using this plugin since it's initial version. It was working well in both Android and iOS. In my project I have following SDKs Facebook Ver 15.1.0...
Is there anyone contributing to this repo? Last release is in 2018!!! Now is 2021, almost 2022!
3 years and no more commit. Should I move on to playgame SDK ?
No packages other than 4.0.2 are running. no longer supported in this package. ITMS-90809: Deprecated API Usage - New apps that use UIWebView are no longer accepted. Instead, use WKWebView...
In my Unity project, i use multiple Firebase projects, first - for database and remote config, second - for firebase auth. In my auth logic, i use google sign in...
I imported the plugin and sample scene packages into my project and when I click the Sign In button of the SignInSample scene, it throws me that error.