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Is this still being actively maintained?

Open derwaldgeist opened this issue 4 years ago • 13 comments

This repo has lots of open issues and hasn't been touched for 2 years now. Also, if you import the most recent plugin package into 2019.4, you're immediately faced with a couple of error messages like these:

Assets/GoogleSignIn/Future.cs(72,40): error CS0433: The type 'TaskCompletionSource<T>' exists in both 'Unity.Tasks, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'netstandard, Version=2.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'

This makes me wonder if anyone is still actively maintaining this repo?

derwaldgeist avatar Nov 17 '20 13:11 derwaldgeist

Hei @claywilkinson, there are quite a few issues and waiting PRs in that module. How do you propose to move forward?

lacostej avatar Jan 04 '21 14:01 lacostej

Hi @lacostej - Unfortunately, this project has no active maintainers. I have changed roles and I don't actively develop with Unity any longer, so I am not in a position to merge any Pull Requests.

You might want to take a look at https://firebase.google.com/docs/auth/unity/google-signin which I believe supports the same functionality as this plugin and I am pretty sure it is an active project.

claywilkinson avatar Jan 04 '21 18:01 claywilkinson

Thanks for the answer. Consider making this information more visible on this project's README.

It's a bit unfortunate to tie the login with Firebase. In my experience this adds extra integration and build issues.

We' ll give it a try and report here.

lacostej avatar Jan 05 '21 09:01 lacostej

You might want to take a look at https://firebase.google.com/docs/auth/unity/google-signin which I believe supports the same functionality

Unfortunately, it doesn't.

The Firebase package only supports linking existing Google Sign-in Credentials to Firebase once the user has successfully signed in. Which is what you would need the Google Signin Unity package for. The Firebase docs only describe how this is done with native code, and there is no support for the actual sign-in process (same goes for the other providers Firebase supports).

derwaldgeist avatar Jan 05 '21 11:01 derwaldgeist

I can't believe it's 2021 and there still isn't a smooth solution for implementing Google Sign-In to Unity games. This plugin hasn't been updated since 2018 and there doesn't seem to be any other easy way to implement Google Sign-In for Unity. It seems one must rely on hacky solutions and endless Google searches just to make things work. I hope they come up with a more recent and well-maintained version of this plugin.

cimved avatar Jul 01 '21 07:07 cimved

I spent a while figuring out a solution that so far has worked pretty well. It took forever to get to, so I can share if it would be useful. Requires purchasing an embedded browser (depends on which platform you’re building for). Here’s what it looks like: https://youtu.be/o2T15oOd0GE

On Thu, Jul 1, 2021 at 3:29 AM micsnz @.***> wrote:

I can't believe it's 2021 and there still isn't a smooth solution for implementing Google Sign-In to Unity games. This plugin hasn't been updated since 2018 and there doesn't seem to be any other easy way to implement Google Sign-In for Unity. It seems one must rely on hacky solutions and endless Google searches just to make things work. I hope they come up with a more recent and well-maintained version of this plugin.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/googlesamples/google-signin-unity/issues/166#issuecomment-871998228, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACAPYTICPI53UTH2XN2RHH3TVQKMZANCNFSM4TYRTUPA .

-- Adam Sauer

EarthAdam avatar Jul 01 '21 12:07 EarthAdam

there still isn't a smooth solution for implementing Google Sign-In to Unity games

There is actually a commercial Unity package for this in the Unity Asset Store. I asked the author of this package if it is (and will be) maintained, and he confirmed. So, if you want a reliable solution, you might want to go for it.

derwaldgeist avatar Jul 01 '21 16:07 derwaldgeist

Good to hear. Do you have a link? The asset I use is the Vuplex embedded browser: https://assetstore.unity.com/publishers/40309

On Thu, Jul 1, 2021 at 12:21 PM Tom Brückner @.***> wrote:

there still isn't a smooth solution for implementing Google Sign-In to Unity games

There is actually a commercial Unity package for this in the Unity Asset Store. I asked the author of this package if it is (and will be) maintained, and he confirmed. So, if you want a reliable solution, you might want to go for it.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/googlesamples/google-signin-unity/issues/166#issuecomment-872381650, or unsubscribe https://github.com/notifications/unsubscribe-auth/ACAPYTMSKJECNGLRDBBDHZ3TVSIXZANCNFSM4TYRTUPA .

-- Adam Sauer

EarthAdam avatar Jul 01 '21 17:07 EarthAdam

@OhioAdam Looks good, but I don't really need the 3D / AR functionality, I'm just working on a simple Android / iOS game. It's kind of expensive too lol.

@derwaldgeist Yeah do you have a link?

cimved avatar Jul 01 '21 18:07 cimved

This one here: https://assetstore.unity.com/packages/tools/integration/google-login-ios-android-94517

(There is also this free asset, which is Android only: https://github.com/loukaspd/android-google-signin-unity)

derwaldgeist avatar Jul 03 '21 18:07 derwaldgeist

Thanks @derwaldgeist , I'll take a look at that.

cimved avatar Jul 08 '21 05:07 cimved

@derwaldgeist The paid plugin wasn't updated since 2019 as well, which sadly doesn't make a good first impression either.

Nyankoo avatar Jul 18 '21 13:07 Nyankoo

@derwaldgeist The paid plugin wasn't updated since 2019 as well, which sadly doesn't make a good first impression either.

I know. That's why I reached out to the author. He confirmed that they will support it, should there be any issues.

derwaldgeist avatar Jul 18 '21 13:07 derwaldgeist