mediapipe
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Cross-platform, customizable ML solutions for live and streaming media.
**System information** (Please provide as much relevant information as possible) - Have I written custom code (as opposed to using a stock example script provided in Mediapipe): - OS Platform...
How do I save detected face? Is there a special function for that?
I have used the AAR of selfie-segmentation in my project and it is working fine. All contents of the package com.google.mediapipe are included in the AAR. like this: At the...
Please make sure that this is a bug and also refer to the [troubleshooting](https://google.github.io/mediapipe/getting_started/troubleshooting.html), FAQ documentation before raising any issues. **System information** (Please provide as much relevant information as possible)...
Please make sure that this is a feature request. **Describe the feature and the current behavior/state:** I have a subgraph which contains calculators that expose parameters. I would like to...
**Hello! I am working on a simple AR personal project. (In the process, I need help using mediapipe's tflite model.)**  **If you check the face_detection_short_range.tflite model with netron, the...
**System information** (Please provide as much relevant information as possible) - Android - Solution: SelfieSegmentation - Programming Language and version ( e.g. C++, Python, Java): JAVA **Describe the expected behavior:**...
Please make sure that this is a bug and also refer to the [troubleshooting](https://google.github.io/mediapipe/getting_started/troubleshooting.html), FAQ documentation before raising any issues. **System information** (Please provide as much relevant information as possible)...
Dear Support team. I am trying to get the annotated video. But I am facing this issue. can you please help me what could be the reason? `GLOG_logtostderr=1 bazel-bin/mediapipe/examples/desktop/youtube8m/model_inference --calculator_graph_config_file=mediapipe/graphs/youtube8m/local_video_model_inference.pbtxt...
Whilst depths for the pose landmarks are generally correct, the elbows are always in the depth foreground. I enabled depth rendering for all joints and lines, and this can be...