buildroot
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Godot's buildroot soft-fork for generating toolchains to make portable Linux releases of Godot games.
SDK version: 2021-02-11 on Linux host Our SDK provides some autotools binaries but not all of them, and this seems to break building Mono: ``` Relocating the buildroot SDK from...
This adds a subsection with build examples using the toolchain. It also restores the call to build the toolchain which was removed on a previous commit.
I'm trying to use Docker to create the toolchain and I'm getting some errors: 1. ``` ./build-sdk.sh linux-x86_64 armv7 "docker build" requires exactly 1 argument. See 'docker build --help'. Usage:...
Updated the file versioning to 255.10 due to deps reasoning. Modified system.mk to include the name of the file being downloaded. Modified systemd.hash to include the new hashes of the...