distributed-chat
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Distributed peer-to-peer messaging app using Bluetooth LE mesh networks
Distributed Chat
A distributed chat messenger that uses Bluetooth LE mesh networks.
- Fully decentralized architecture, no server or Internet connection required
- Message caching, delayed transmission
- Public and private end-to-end-encrypted messaging channels
- Voice messages, image, file and contact attachments
- Full simulation environment with configurable nodes, links and much more included
- Cross-platform, portable core
Components
The project consists of the following components:
DistributedChat: The abstract application, platform-independent, transport-independent (uses interface for broadcasting/receiving messages)DistributedChatApp: The iOS implementation, uses Bluetooth LE as transport, does not require a serverDistributedChatCLI: The CLI implementation, uses either HTTP/WebSockets as transport with the simulation server or Bluetooth LE (WIP)DistributedChatSimulationProtocol: The high-level JSON-based protocol used between CLI and simulation serverDistributedChatSimulationServer: The companion server for the CLI, relays messages between connected CLI nodes, provides web-interface for configuring links between nodesScripts: Scripts for launching CLI instances conveniently and for testing the BLE transport
The dependency graph between these packages looks like this:
+-----------------+ +-----------------------------------+
| DistributedChat | | DistributedChatSimulationProtocol |
+-----------------+ +-----------------------------------+
^ ^
| |
+----------+-------------+ +---------+
| | | |
+--------------------+ +--------------------+ +---------------------------------+
| DistributedChatApp | | DistributedChatCLI | | DistributedChatSimulationServer |
+--------------------+ +--------------------+ +---------------------------------+
\__________________/ \______________________________________________________/
iOS only cross-platform, for testing
Building and Running
First, make sure to have Swift 5.7+ or newer installed. Recent versions for Ubuntu and macOS can be found here.
Simulation Server
To run the simulation server, navigate into the directory DistributedChatSimulationServer and execute:
swift run
The web interface should now be accessible at http://localhost:8080.
CLI
To start a single instance of the CLI, make sure that the simulation server is running, navigate into DistributedChatCLI and execute:
swift run DistributedChatCLI --name Alice
You can substitute any name for Alice. Once the CLI has started, the chosen name should show up as a node in the simulation server's web interface.
For convenience, there is a bash script for starting multiple instances of the CLI together in a single tmux session. To use it, navigate into the root directory of this repository and run
Scripts/start_clis Alice Bob Charles Dave
...or however many clients you want to start. To stop all clients at once, press Ctrl + B then type :kill-session and press enter.
iOS app
Building and running the iOS app is only possible on macOS, so make sure to have the following available:
- Xcode 14.1+
- Swift 5.7 (should be included with Xcode)
- optionally an iOS device
The open the DistributedChatApp subdirectory in Xcode and build/run the project.