fwcd
fwcd
Just linking a short video demo of this, djay calls it "Tone Play": https://www.youtube.com/watch?v=gUXWGZFvBZs&t=178s
> In my case, I have a list of items that can go fullscreen, and I use layoutId to animate them there. The fullscreen view also has pagination via AnimatePresence....
> GitHub Runners are removing MacOS 11 support next month, which removes our ability to generate MacOS 10.15 and MacOS 11 builds. Just FYI, you can still target older macOS...
Sure, what I mean is that you should (in principle) be able to pick the latest macOS runner and latest Xcode, then set your [`CMAKE_OSX_DEPLOYMENT_TARGET`](https://cmake.org/cmake/help/latest/variable/CMAKE_OSX_DEPLOYMENT_TARGET.html) (or, given that you're building...
Yes, the UI mostly works (you can [try it online](https://fwcd.dev/m1xxx)), the biggest missing piece is currently the Web Audio backend. Mixing that, Qt and Asyncify seems to be a lot...
Some preliminary experiments on porting the Qt 6-based dependency stack can be found in the [`ios-qt6`](https://github.com/fwcd/m1xxx/tree/ios-qt6) branch. > Note: The Qt 6 cross-build [always requires building for the host too](https://github.com/microsoft/vcpkg/issues/16922)....
Looks like Xcode 14.3 broke the build by no longer accepting `std::result_of`, which also was formally removed in C++20: ``` In file included from /lib/reverb/Reverb.cc:46: In file included from /lib/reverb/basics.h:46:...
Unfortunately, CI still seems to sporadically fail, likely due to a race condition somewhere between `cpack` and `hdiutil`: https://gitlab.kitware.com/cmake/cmake/-/issues/25671
ARM Linux runners are coming soon for open source, at which point we could revisit this: https://github.blog/changelog/2024-06-03-actions-arm-based-linux-and-windows-runners-are-now-in-public-beta/
https://github.com/github/roadmap/issues/528