Head-First-Design-Pattern-CPP-Examples
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Head First Design Pattern: C++ Examples
Head First Design Patterns: A Brain-Friendly Guide by Eric Freeman, Elisabeth Robson, Bert Bates and Kathy Sierra
These are my C++ implementations of all the exercises in Head First Design Pattern I did them for my own learning. I hope that they will be useful to someone else.
Please let me know if you found a mistake or a bug.
Cheers!
NOTE: stay tune for the rest of the patterns
Contents
- Chapter 1. Strategy
- Chapter 2. Observer
- Weather-O-Rama: push model
- Weather-O-Rama: pull model
- Chapter 3. Decorator
- starBuzz Coffee Shop
- Chapter 4. Factory
- Simple Factory
- The Factory Method
- Abstract Factory
- Chapter 5. Singleton
- Classic Singleton
- Chocolate Boiler
- Thread Safe:
- Synchronized
- Eagerly created instance
- Double-checked lock
- Subclassed
- Chapter 6. Command
- Simple Remote Control
- Remote Control
- Remote Control with undo
- Remote Control Party Macros
- Dinner Order using lambda function
- Chapter 7. Adapter and Facade
- Adapter
- Object Adapter
- Class Adapter
- Facade
- Adapter
- Chapter 8. Template Method
- Barista: Coffee and Tea
- sort
- Chapter 9. Iterator and Composite
- Iterator
- Diner Merger
- Diner Merger - built-in Java Iterator
- Diner/Cafe Merger
- Composite
- Menu
- Menu Iterator
- Iterator
- Chapter 10. State
- Gumball Machine - without state pattern
- Gumball Machine - with state pattern
- Gumball Machine - with Winner State