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HDRI Lighting is not being applied. My mesh is just a simple white base material.
Describe the bug When I drag and drop a HDRI to the window after loading my mesh, the HDRI appears, but it doesn't affect the lighting in any way.
To Reproduce Steps to reproduce the behavior:
- Open the
.objfile I've attached. - Press H in F3D and enable both HDRI options.
- Drag an HDRI to the window to load it.
- Notice that the lighting has not changed nor does the mesh respond to the new HDRI.
Expected behavior I expected the lighting to be reflected in the rendered display.
System Information:
- OS: Windows 10 Pro x64 22H2 (OS Build 19045.4355)
- GPU and GPU driver: RTX 2080TI, 552.22 Studio Driver
F3D Information
Paste the content of f3d --version:
F3D 2.4.0
F3D - A fast and minimalist 3D viewer
Version: 2.4.0.
Build date: 2024-04-03 14:39:50.
Build system: Windows 64-bits.
Compiler: MSVC 19.38.33135.0.
External rendering module: ON.
Raytracing module: ON.
VTK version: 9.3.0-2200-g1312f8a726 (date: 20240312).
Copyright (C) 2019-2021 Kitware SAS.
Copyright (C) 2021-2024 Michael Migliore, Mathieu Westphal.
License BSD-3-Clause.
By Michael Migliore, Mathieu Westphal and Joachim Pouderoux.
Additional context Here's a screen recording:
https://github.com/f3d-app/f3d/assets/33441569/acf608e3-61b9-412d-a604-e9498bc1b681