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Consider using <system_error> for wrapping CUDA errors with exceptions

Open eyalroz opened this issue 8 years ago • 0 comments

At the moment, our CUDA error wrapper code is almost entirely custom-written, tying exceptions to CUDA error codes. C++11 has a similar mechanism for wrapping libc and other similar "system errors" involving error codes returned by API calls; that is the std::system_error class and its associated std::error_code (both from the <system_error> header). I think these might be usable for CUDA errors as well; and that would be a nice win, cutting out dozens of LOC.

Further reading on <system_error>: A series of posts on the Think Async blog,

eyalroz avatar Nov 12 '16 09:11 eyalroz