exelix

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Are you using latest commit ? i think I fixed this already. Also provide a stack trace of the crash.

Re-reading the code it may also be non zeroed memory in the font builder constructor, but it's weird it didn't trip at all for me during development on both windows...

only now found some time to look at your fix, I had completely missed that cimgui exposed a wrapper for the constructor. I did some debugging and the issue was...

I just added translation support for the on-console settings app, you can find the strings json file here: https://github.com/exelix11/SysDVR/blob/translation-support/SysDVRConfig/romfs/strings/english.json

I'm planning to release v6.1 in a week or two. If anyone is working on a translation please let me know so i can plan the release accordingly. The hopefully...

I just encountered this myself and had to investigate since i needed interoperability. The problem is that dart-otp has a different behavior due to the `isGoogle` flag. When it is...

Guess that's to be expected. Will look into how does that get to disablng recording but I have the feeling forcing recording on will nuke performances so maybe it's better...

This probably means the game runs out of memory if this is like the other games i analyzed (old sdk) i can try making a quick patch. If you dm...

Are you using the updated patches i uploaded yesterday right ? > Second, I don't want to bother you with each game that I try to use with the patch...

I did try to fix this game but it's not a simple patch like the others, as i'm not interested in 100% compatibility with games i'll just leave this one...