Emmanuel Hansen

Results 144 comments of Emmanuel Hansen

Celeste for instance, always run at full game speed, even when frame rate drops to like 20 and looks like a slide show. Game physics run at their own pace

> So disabling vsync doesn't have any effect on the games? In that case, there's likely not much we can do outside of someone writing a mod it seems like?...

> @MutantAura That is correct, the terminology can probably be reworded to something like what duckstation does, which is a percentage of full speed (150%, 100%, etc) What would 150%...

If possible, could you drop in on our dev channel on discord, for much easier discussion.

Api now uses DataObjects. I've added helpers to store streams as DataObjects

Fixed issue with showing OSD over 3d games

address some of the comments