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Sa-1 causes framerate issues

Open GhbSmwc opened this issue 8 years ago • 5 comments

Testing on a Super Mario World hack with the sa-1 patch installed (https://www.smwcentral.net/?p=section&a=details&id=15116), the emulator runs around 25-30fps (it supposed to run at 60). This happens both the accuracy and the regular one, as well as the 32/64 bit versions.

At first thought, I look at settings -> Emulation Speed, and it was already set to normal, regardless what setting I set to, the emulator have trouble trying to run at 60fps. Can someone please fix that?

GhbSmwc avatar Sep 03 '17 15:09 GhbSmwc

Do you have the same problem with other SA-1 games (SMRPG, Kirby Super Star, etc.)?

Unfortunately, SA-1 emulation is pretty much always going to have higher system requirements than normal SNES games, but it's possible that this patch is doing something in particular that's causing bsnes to slow down more than usual.

devinacker avatar Sep 03 '17 18:09 devinacker

no, just the smw romhack.

GhbSmwc avatar Sep 03 '17 18:09 GhbSmwc

Interesting. I'll try to check it out later and see if I can see what's up.

devinacker avatar Sep 03 '17 18:09 devinacker

I don't get any performance issues using the 2MB SA-1 patch by itself. Does this happen to you with this patch alone, or only as part of a larger hack?

devinacker avatar Sep 12 '17 11:09 devinacker

patch only. possibily a larger hack

GhbSmwc avatar Sep 26 '17 22:09 GhbSmwc