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Sa-1 causes framerate issues
Testing on a Super Mario World hack with the sa-1 patch installed (https://www.smwcentral.net/?p=section&a=details&id=15116), the emulator runs around 25-30fps (it supposed to run at 60). This happens both the accuracy and the regular one, as well as the 32/64 bit versions.
At first thought, I look at settings -> Emulation Speed, and it was already set to normal, regardless what setting I set to, the emulator have trouble trying to run at 60fps. Can someone please fix that?
Do you have the same problem with other SA-1 games (SMRPG, Kirby Super Star, etc.)?
Unfortunately, SA-1 emulation is pretty much always going to have higher system requirements than normal SNES games, but it's possible that this patch is doing something in particular that's causing bsnes to slow down more than usual.
no, just the smw romhack.
Interesting. I'll try to check it out later and see if I can see what's up.
I don't get any performance issues using the 2MB SA-1 patch by itself. Does this happen to you with this patch alone, or only as part of a larger hack?
patch only. possibily a larger hack