fastwebsockets
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A fast RFC6455 WebSocket implementation
I have been following the example 'echo_server_split' from the examples section, but I am facing an issue when the client connection tries to ping. The relevant part of code: ```rust...
I use the same proxy connection connect to websocket, `tungstenite` works well, but `fastwebsockets` failed. when connect to `wss://echo.websocket.org`, the error is `connection closed before message completed`; when connect to...
Fixes https://github.com/denoland/deno/issues/21642
**Status**: WIP, not yet ready for merging. **Request**: Generally just wanted other eyes on it **Summary of Changes**: - Introduction of futures Feature: This new feature introduces support for `async-std`...
Eliminate unsafe code and examine dependencies that use it. This should have never happened https://github.com/denoland/fastwebsockets/issues/42, my lazy oversight that gone unnoticed in Deno due to single thread usage but impacted...
Any plans on supporting an HTTP2 connection especially for the client? See https://deno.com/blog/v1.38#websockets-improvements Use case: rust client connecting to deno server over h2
By supporting the traits from `futures`, library users who use async-std (and a few other runtimes that use traits from `futures`) wouldn't need to pull in Tokio's competing set of...
This uses monoio compat for tokio traits.