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Defold examples for the Learn section of the site

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The example looks jagged, suggesting it gets the wrong size or something. https://defold.com/examples/animation/spine/ Looks good on macOS (Firefox): But poor on Windows (Edge) (blurriness may be to transferring image over...

bug

The first hyperlink in the README should be https://defold.com/examples/movement/simple_move/, not https://defold.com/examples/basics/simple_move/ Though perhaps, based on the text, it should actually point to https://defold.com/examples/

A proposition. Like, after some time, I think this name is just better and looks cooler, but it's just a matter of preferences ;)

https://defold.com/examples/model/character/ I don't think the model is supposed to wield both a sword and shield in the same hand. And when playing the "block" animation the character pierces the helmet...

bug

When Defold 1.9.9 is release. Example from Jhonny: [experiment-gpu-skinning.zip](https://github.com/user-attachments/files/19180318/experiment-gpu-skinning.zip)

example

**Describe the example you'd like** A sample to show how to use the physics raycast to pick entities in 3D.

example

**Describe the example you'd like** Show how to implement decals using sprites for a 3d game. The main point of the example is to use a shader to compensate for...

example

**Describe the example you'd like** A shader and/or script implementation of billboards. > A billboard is the process of representing a two-dimensional sprite in a three-dimensional space. It typically involves...

example

**Describe the example you'd like** When the bullet hits the wall, there should be an effect. It could be sparks in different directions. **Additional context (optional)** ![image](https://github.com/user-attachments/assets/596d93d2-5b17-48e5-bd3c-86093afc2d61)

example