editor2-issues
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DEPRECATED
When "auto-completing" things like true or false it should not require two enters to go to new line
The only way currently to switch project is to quit and relaunch. Add either an "Open Project" if the project browser works when the editor is running, or "Close Project"...
Getting this in a game using builtin audio left running for a while... audio stops working completely. ``` INFO:SOUND: Waiting for OpenAL device to complete ERROR:SOUND: Still buffers in OpenAL....
### Expected behaviour Running Tutorial Game on a mac ### Actual behaviour clojure.lang.ExceptionInfo: Failed to connect to debugger on localhost:8172 Build time2019-02-15T17:47:40.322715 Defold channeleditor-alpha Defold editor shaf17b362a7d81c2ec809dac8d02fbcaf1d84b5bc3 Defold engine sha851fbeb469987908d2b785fa3964003acc919394...
https://forum.defold.com/t/no-support-for-android-gamepads/14006
https://forum.defold.com/t/color-codes-of-printed-output/22424
Currently, only one tile can be selected from the Palette at a time - yet on the Tile Map Editor, you can place several tiles then Shift + Click +...
I am sure that I am not the only one who wants «snap to guides» feature in scene/gui view. It would really simplify creation of game/app UI. For example in...
Is this already possible? There are certain shader effects which need relative information of texture size to work right. Problem is though that with Defold the only way to use...
It would be nice if the editor supported drag and drop for components in the outline. For example adding GO to collection etc. or adding images to an atlas. Defold...