mayaMatchMoveSolver
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3DEqualizer - Copy 2D Tracks tool should always use real frames
Problem / Feature
The Copy 2D Tracks tool uses the "First Frame is Frame" value on the camera in 3DE to correctly set the frame offset for the 2D data. If the "First Frame is Frame" value is not set correctly 2D Markers will not line up correctly with the plate in Maya.
Some users do not set "First Frame is Frame" in 3DEqualizer to a correct value and therefore may have difficulties.
Expected behavior: Users don't have problems copying 2D data from 3DE to Maya.
Actual behavior: Users must set the "First Frame is Frame" value, otherwise they may be confused or use the Export 2D Tracks tool (which is slower).
Steps to Reproduce
- Set up 3DE project
- Track 2D point in 3DE
- Set "First Frame is Frame" on 3DE camera to an incorrect value, such as frame 1.
- Select 2D point in 3DE, use tool "Copy 2D Tracks".
- Go to Maya, and use Load Markers tool.
The Markers will not match the image plane correctly.
This was reported, however I am not convinced the issue is a big problem.
I will update the documentation to specify the use of "First Frame is Frame" in 3DE.
This is considered a low priority problem, currently.
This was fixed in commits a490d7b9495f1a7ad67b2382fcb11ced42247ba9 and 111875ddee7306508ca4b3e1db8651af021b741d and were released in v0.4.2.