Cradle
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Unable to import stories
Hello, if I import a story into unity, I get this error:
> Story compilation error at passage '': An assembly `System.Drawing' with the same identity has already been imported. Consider removing one of the references
(code not available)
UnityEngine.Debug:LogErrorFormat(String, Object[])
Cradle.Editor.CradleAssetProcessor:OnPostprocessAllAssets(String[], String[], String[], String[])
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
and
The story diary_AB01.html has some errors and can't be imported (see console for details).
UnityEngine.Debug:LogErrorFormat(String, Object[])
Cradle.Editor.CradleAssetProcessor:OnPostprocessAllAssets(String[], String[], String[], String[])
UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[])
I tried the fix the @mifozsky fix but it doesn't work. It only work if I switch API compatibility level from .NET standard 4.0 to .NET standard 2.0, and then delete the System.Drawning located in Asset/Plugin. However, this solution is unacceptable,because it causes some other errors, due to the missing reference. Is there a way to fix that?
I tried the same same exact thing. I would love to see this work on 4.0, but I don't have time right now to help fix this issue. I also don't have an appropriate understanding of the system.