bevy_jfa
                                
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                        An implementation of the Jump Flooding Algorithm for the Bevy engine.
bevy_jfa
The Jump Flooding Algorithm (JFA) for Bevy.
Features
This crate provides an OutlinePlugin that can be used to add outlines to
Bevy meshes. See the examples/ directory for examples of API usage.
Setup
To add an outline to a mesh:
- Add the OutlinePluginto the baseApp.
- Add the desired OutlineStyleas anAsset.
- Add a CameraOutlinecomponent with the desiredOutlineStyleto the camera which should render the outline. Currently, outline styling is tied to the camera rather than the mesh.
- Add an Outlinecomponent to the mesh withenabled: true.
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE-MIT or http://opensource.org/licenses/MIT)
at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.