Dannii Willis
Dannii Willis
Yep that makes sense. Especially while the branches haven't diverged it makes sense to include bug fixes in both.
You should post the dungeon seed with these too. Then we can try it for ourselves.
It's the last line of the banner/version info. It's only used for generating the dungeons, not for combat. So changes to the combat system won't impact the seeds, but changes...
Thanks. I'll just add the number of times we've died to each then. We can add more later as needed. It might not be possible to compare between powers, as...
That was my plan :)
I've committed the new powers menu, it works, but it isn't pretty enough yet. The Aite people need to be combined together, and probably they should all have Capitalised names....
If you're waiting for this for Kerkerkruip 7, I recommend changing back to the original menu. The extra code can be kept, it just won't be used.
Split off the stats to #43.
Yeah, when I get around to this I'll do it in a separate branch.
"Monsters" has struck me as a weird term for a while. Do you want to keep it, or could we change to "enemies" or "rogues"? (a la the rogue gallery)...