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Lighting from Lightmaps and Shadowmaps is Incorrect

Open TCL987 opened this issue 7 years ago • 1 comments

The shader does not correctly handle lighting from lightmaps and/or shadowmaps for baked and mixed lights.

TCL987 avatar Dec 16 '17 19:12 TCL987

Is this issue suppose to still be open?

HelloKitty avatar Feb 21 '18 02:02 HelloKitty