SourceEngineRebuild
                                
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                        Another Source Engine Modified Version with some new features.
SourceEngineRebuild
Another Source Engine Modified Version with some new features.
⚠️ Although the project is under the MIT license, the code of Source SDK repo and Source Engine are properties of Valve-Software. For learning use only.
Features
- Full CMake builds
- C++17 compilable
- Minimal binary dependencies
- Fix many bugs
- Updated VGUI
- New lighting system
- Physically Based Rendering implementation (thexa4/source-pbr)
- Shader Editor (Biohazard90/SSE)
- Updated vbsp and hammer
Screenshots

Models for demo are from MMod
IDE / Build tool - platform - compiler support
- Visual Studio 2019 - Windows - MSVC
- CMake (with ninja) - Windows - MSVC
Build Instructions
Only On Windows
You need to use CMake to generate project files, I recommend using CLion as your IDE here.
Used third-party libraries
License(s)
SourceEngineRebuild is a dual-licensed project.
- All the code that is left unchanged from the original Source SDK repo and Source Engine are licensed under the SDK license, see LICENSE_SDK for details.
- All the remaining code that was directly contributed, unless explicitly stated is licensed under the MIT license.
- Please note that the code of Source SDK repo and Source Engine are properties of Valve-Software and any contributions that you make in it are considered a donation into the public domain.