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Repository of original V1 and V2 of Cocos2D-iphone

Results 8 cocos2d-iphone-classic issues
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I am sure I speak for many developers when I say that it would be great if someone who worked out how to get this library running on the latest...

我买了《Cocos2D 权威指南》这本书,第一个小例子就玩不下去了,HelloCocos2D 实例,我是一步步走下去的,最后编译就是失败。以下是相关配置: 1. macOS 10.12.1 2. Xcode 8.3.3 3. cocos2d git://github.com/cocos2d/cocos2d-iphone-classic master-v2这个版本 有个错误: clang: error: linker command failed with exit code 1 (use -v to see invocation) 还有好几个警告。 另外,我是java工程师,没有oc和c++的基础,还能走下去吗,是不是要补充下oc的知识啊。

Kept crashing with EXC_BAD_ACCESS on this line in CCTextureAtlas: `glDrawElements(GL_TRIANGLES, (GLsizei) n*6, GL_UNSIGNED_SHORT, (GLvoid*)(start*6*sizeof(_indices[0])) );` Finding others with similar issues led me to a cocos2d-x commit that seems to fix...

lines 39-40 are the only things I changed. The rest is whitespace that Xcode did. Needed to add these extern definitions for completeness and to allow me to upgrade a...

Workaround for iOS 9.0 and XCode7 Original post : http://forum.cocos2d-objc.org/t/xcode-7-ios9-beta/17346/6 Thanx to Reid

Fixes the case when an action runs on a node and the node "loses" its properties before the action was run. Example: A node is child of a layer that...

I know that development has stopped, but it would be nice if we could keep our old apps running on the new iOS versions as long as possible. I converted...

Hi, I am using cocos2d. I need restart my app using button. And my configuration start second time as views, controllers. When I use [[CCDirector sharedDirector] end], before restart all,...